PixelStorm
Behind the scenes of augmented live sport: the VMediaBoard screen with preview and program, a layers panel, and a fan filming himself with a phone that shows the augmented feed with a mascot and statistics

Use case: sport and fans

Bring statistics and a mascot into the live moment.

A real camera feed keeps the stadium. A 3D mascot, the score and live statistics are composited into it, without a green screen. The augmented feed returns to the phone and streams to the selected platforms.

A phone shows a live stream from the stadium: a cheering fan, a 3D mascot, the score and live match statistics

On the phone

Add 3D and live stats to the stadium feed.

The stadium stays real. A mascot, the score and live statistics are composited into the footage in the cloud, then the augmented feed returns to the phone that filmed it and streams to the platforms you choose.

No green screen on site and no render server to bring: the phone captures, the cloud composes, the audience gets the augmented picture while the match is still playing.

  1. Field video
  2. Cloud compositing
  3. Augmented live feed

The audience sees

The fan or the presenter with the mascot, the score and the statistics in the same picture, in the real stadium.

You control

Which layers are on, the scene changes, the timing and the composed output, from the routing graph and the rundown.

On location

A suitable feed, the rights to the content, and tracking matched to the shot and the movement. Compositing runs in the cloud.

Bring a match feed. We will add the graphics.

A demonstration with a live camera, a mascot and statistics composited in the cloud.

Request a demo