
Use case: remote and field production
Film where the story is. Direct the show from anywhere.
The crew sends the camera feed to the cloud. A remote operator manages the virtual elements and the program output, and the crew watches the composited return on the camera monitor.

From the field to every platform
Capture anywhere. Produce in the cloud. Distribute everywhere.
The camera and the transmitter stay with the crew. The feed travels over 4G, 5G or satellite into the cloud, where Unreal Engine renders the scene and VMediaBoard directs the program. The finished picture comes back to the camera monitor and goes out to the platforms at the same time.
- Capture
- Contribution
- Cloud production
- Program return
- Distribution
On location
Capture video and sound, then transmit the feed over a link sized for the production: a TVU unit, an SRT encoder or another low-latency route.
In the control room
Manage the scene, the AR objects, the audio and the output while watching the incoming feed, from wherever the operator is.
On the return monitor
Check the composited picture as the audience sees it. Latency and reliability are measured on the real connection during a pilot.
Controls behind itSources and monitoringThe five steps from camera to programAugmented reality on location
Bring a location. We will bring the control room.
A demonstration on your own connection, with the program returned to the camera monitor.